Thursday, 20 October 2011

Attaching the ears to the head


I created the ear in the same way i created the face by drawing lines onto the picture of my face and ear and then drawing them into 3DS Max and the moving into the right 3D postion. I then used tools such as extrude to create parts of the ear you cant see and so that there were enough polygons to then attach it to the head.


To attch the ear i then moved the camer around so that it was inside the head so that i sould see wehere certain parts of the ear should meet up with the rest of the head. As the ear has more polygons around its edge than there are in the head i need to reduce the number of edges. to do this i turned on the vetex snap on tool snd used the create tool in the right hand side panel and then drew in new polygons turning 3 edges into 1. This meant that the ear would fit in alot nicer and not mess up the shape of the head.


I then attached the ear to the rest of the head and target welded the corresponding vetex.


I finally used the vetex of the head and ear to move parts of it around to try and make it look better and more realistic.

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